Sunday, December 13, 2020

Beta

 

So thank god Im basically finished my final game!! To be honest at the beginning I was kind of scared about making the game in the first place and it was easier than expected, but with my luck of course there was a few obstacles in the way.

From the start I think I thought I was capable of a lot more then what I had originally said to do but I wasn’t going to kill myself trying to make a perfect game when it’s not a route I would like to go down in the future.๐Ÿ˜…

In my opinion with the amount of work given to work from home, I found it quite difficult to succeed in every aspect/element of my game but im happy how it turned out!!๐Ÿ‘

I did have problems with unity from the start to finish as everyone probably knows already  since I probably commented it on everyone’s blog but I worked my way through it and after downloading and re-downloading it multiple times, but other than that it was an experience and hopefully next semester it won’t be as bad  but I reached most of my targets and im happy out with the results.









Tuesday, December 8, 2020

Games Testing

 

 For the reading task this week, we were reading about the different types of the game testings.

Something that I learned by just reading the articles was “Control Testing”, which is getting a group of people from the target audience together to test a product and see what they think of it and to get more feedback . The reading made me realise that you could literally spend hours and hours even months making a game and it may not be peoples, and you’ll just have to deal with it is quite a long process, but each little bit of feedback helps you along the way but it will benefit in the long run and each change you make from receiving feedback , it will be better for your target audience.

Its made me open my eyes to realise I should start testing my game to see if people enjoy it but all the feedback I have gotten so far were all positive so that’s all good news.



Thursday, December 3, 2020

Unity Tutorial 09

 This weeks unity tutorial we learned how to add the final touches to the game.

The first video which was “Clicky Mouse” and I made a game where the boxes appear then removed one you click them and I also learned about the 2d view in the lesson which I haven’t even looked at because everything we've been doing is 3d but it looks interesting.

I learned a new method called “OnMouseDown” so when we get mouse clicks we then know when  the games over.

In the second video we learned more about skills and functionalities’ to add to our game, I added the UI and whenever I  play my game it will just update my score automatically I also learned how to click on my box and  make it explode.

In the third tutorial then, we added more UI elements to the game. I made it for the player to be able to choose the state of the game so when the player missed a box they would have to restarted the game.

Lastly I learned about “Booleans” in the third tutorial which basically is used to control the game states when the game is active it will run like making the  enemies spawn and make the game over screen come up.




Tuesday, December 1, 2020

Games Stories

 

 The reading task this week was different ,it was about building a story for the game, how its made and the timeline.

 

There were alot of interesting facts that were in the reading documents that actually clicked to me , and one of them was that a games storie arent the same as a movie and in the article they said thats where alot of mistakes were made when making them , dont base them off movies, its not dialog.

Im not mad into games but by reading these articles like i do actually think what there saying is very true in a sense. If you base a game off a movie, youll know the ending and there needs to be different paths to take, and if a game is mostly dialoge.. youll just get bored very easily.

 

The article then discusses how stories are conflict, theres always a good person/hero and theres an obstacle they have to over come.

In which if you actually take a step back and think about it thats so true, even when i was making my game i just always thought of ok well whos the good person? what are the obstacles?

 I actually found the articles very interesting to read!!



https://docs.google.com/document/d/1755KsSGLWBnuJ1nWjMi_XglvVSr772vsKQ2O3A5vjOc/edit#

Reading 12 - Doing

So, we finally launched our book! To be quite honest, i'm so glad its over I felt like I was back in secondary school again doing all ...