Showing posts with label week 3. Show all posts
Showing posts with label week 3. Show all posts

Sunday, October 11, 2020

Feedback Thoughts

 I've just read two articles , one called Why its so hard to hear negative feedback by Tom Herrera and  7 ways to crush self doubt in creative work by John Spencer

The first one I want to talk about is "Why its so hard to hear negative feedback"

To be so honest, I HATE negative feedback  because I feel its so degrading and I always tense up and in the article it literally describes just that so like its normal for people to feel that way and  we will literally try so hard to avoid those people who give us negative feedback.

It talks about how people delivering the feedback shouldn't  just sugar-coat it they should be honest and say how it could be improved and also because when we receive hard feedback we just don't want to agree with it and it will just piss us off but when you do receive feed back use it for self improvement and try to just think that everything being said to you is all done in good faith!


From reading the "7 ways to crush self doubt" has actually made me want to open my eyes more to a growth mindset, the steps are actually really helpful and motivating.

I always compare my work to others in this course, which I really shouldn't because everyone is different but from even just reading this article its just shown me to trust and believe in myself. As I've already read about the growth mindset (and keep reading more) that's really made me want to make challenge my new comfort zone.

Definitely recommend yous to give these a read!!


Friday, October 9, 2020

Project: Game Brainstorming

Idea 1:

For the first idea, I decided to just think about previous games that I’ve played and enjoyed and the first one I decided to come up with was a maze game. Now I know maze games are common but there’s never the same path! As I was brainstorming and thinking of having multiple different obstacles along the way, in my head it clicked that the theme of this game should be a horror game.

So, with talking about horror, Halloween is coming up, so I guess that’s where the idea kind of came from. I LOVE horror movies like that is my favourite genre ever! But I just never really got into those horror video games, so that’s why this idea was so out of my comfort zone but it’s a challenge and as said by Carol Dwek  “Challenge should be the new comfort zone”

                                      

So, I presume you all already know what a maze is, and if not that’s what it looks like!

I remember when I went to Farmaphobia and Tayto park during Halloween ( these places are open during Halloween with a haunted scare walk through/ haunted house ), when I go there and they tell us theres a haunted/scary maze we have to go through, my heart just drops to my stomach. Its just not knowing the unknown, who is going to pop out of where and what, the rush of adrenaline etc.


Idea 2:

My second idea was one that has already been done a few times but its still just brainstorm!

I used to play a game when I was younger  called “Parking Mania” and it was a game of cars in a cramped car park in which you had to try move over different cars in order to get out, it was genuinely as confusing as a rubix cube! I used to have to repeat the level over and over again because I couldn’t get it and I was getting so annoyed

Anyways, my idea was something like it, but maybe not using cars as its already done before but an obstacle that is gets you really frustrated that you cannot win

So, he whole idea of the game is to really try get out or a crowded/cramped place with a timer running. I think to make this game interesting there should be a story behind it to why the person/thing must leave the area asap and has a timer, it really gets you frustrated and get your adrenaline running when you have a task and you just cant complete it in that specific time.

This is just a rough idea of a parking lot game


Idea 3: 

For my third idea I was thinking of a multiplayer game. My idea was to do a racing sort of game with two players of uneven surfaces trying to pass obstacles

I got this idea because I kept trying to think of games I used to play when I was younger that I got in the app store and one game that was so popular was temple run. I used to always want that to be a multiplayer game so with that I decided to put a twist on it and make it my own.

It was so frustrating if you were running from the monkeys and you accidentally tripped and they would come closer and their sound would be highlighted which cause a rush in adrenaline as you tried to not die or mess up!

For the game I would love for it to be like a racing path with obstacles coming your way, kind of like Mario cart X temple run. Multiplayer with different obstacles like zigzags, stones, balls etc I’m just hoping I can do something like this with Unity, even though I’m not the equip with it yet and even if I can use multiplayer yet I can always just to singular , still brainstorming!

Here’s a picture of a game in which looks quite similar to what I’m going for.

 

Idea 4:

Lastly but not least, for the fourth game the idea I was thing of was like a harry potter inspired flappy bird!

I’ve literally gotten so addicted to harry potter recently it was only right to base a game on the iconic movies and this was actually my first idea I had.

So basically the idea of this game came from the likes of  Mario superbros, the running jumping and then flappy bird, the flying and dodging, so since I’ve been so so obsessed with Harry Potter I thought a cool idea might be doing a 3d game of the flying car with obstacles so it would have to like dodge, swerve from like people flying on like brooms, branches in the way birds/ owns etc

I do not know about you’s reading this, but I know that if a game like this came out on IOS or Android I wouldn’t be the only one playing it. I just hope it hasn’t been made before...

This obviously would have been a 2d version of the games, a lot of people had remade flappy bird with other avatars instead of birds, but I just thought a 3D version would be cool.

It would give you the same rush of adrenalin flappy bird would have by trying to beat your high score, messing up and getting frustrated, annoyed, impatient and being determined to beat your high score.


Thursday, October 8, 2020

Unity Tutorial 01

 I was doing some beginner tutorials on Unity to get to grips with the application, I've only ever made two games  and that was when I was in my PLC  in Dunboyne and even with that I had such difficulty I just could never get anything right😂 so of course when I found out about us having to make a game I was a bit anxious 

 I just dived into it, at the start I was really enjoying it and getting to see how it all worked by using coding because I've never done it before and the tutorials were actually really helpful, everything was going grand had no problems at all UNTIL I was using the coding to do the "translate.Transform (0, 0, 1);" and then once I pressed play, my car just wouldn't move so I then pressed play again to bring it out of the mode and the whole thing just froze on me, I couldn't even close the application. So the only thing I could do was restart my computer and open it up again and of course everything was gone so I had to start again which was extremely time consuming!

Hopefully, this doesn't keep happening every time I'm working in the application😖



Monday, October 5, 2020

Game Design

From viewing the reading documents, its really opened my eyes to game design. 
I was so nervous to even think about it because I'm not much of a gamer myself but just by reading the document I'm more at ease.

Games are an activity that we play voluntarily. Games have rules, uncertain outcomes, conflict, goals and no physical gain.
There are so many different types of games, boards games, video games, outdoor games and even virtual games.
  Board games: Monopoly
  Virtual Games: 8 Ball Pool
   Video Games: Sims
   Outdoor Games: Stuck in the mud

When wanting to make your own the best thing to do is brainstorm what ideas may work together, find ideas through primary researching like interviews, surveys etc, group and select then eliminate and one big thing is to use the Ramsey theory which is looking closely at ideas and how you could link them all together. 
 It literally can be ANYTHING. 
So in this semester this is why were using 'Unity3D' in order to help us with our own game.


This image highlights how broad gaming is in realtion to genres, it just all depends who your target audience is.










https://docs.google.com/document/d/1755KsSGLWBnuJ1nWjMi_XglvVSr772vsKQ2O3A5vjOc/edit#

Reading 12 - Doing

So, we finally launched our book! To be quite honest, i'm so glad its over I felt like I was back in secondary school again doing all ...