Showing posts with label week 9. Show all posts
Showing posts with label week 9. Show all posts

Friday, November 27, 2020

Alpha

So my game would be more or less finished I just have some final touches by adding script to the coins to collect them, stop my avatar from walking into walls and adding final audio.

Since last week I have added scripts to my player and he can now move about in side the maze which I am so happy with!  So I actually haven't been having any technical problems with my Unity anymore thank god! cause that was a nightmare at the start. Here's an image of my game,

 
So here is my design for my maze, the floor is a huge question mark in relation to which path to take in the game, there are walls which also have blood marks, another wall also has a picture of a man which is it look like a dead body and then the rest of the walls have a black brick with a horror like image as the game is suppose to be horror themes.

There was a weird problem I kept having, the asset, there was actually a  built a maze already but you can only see it when your in play mode in scene ( I got rid of it ) but I just didn't  understand how I never noticed it before 

Anyways, I then added the coins and just need to add a few more scripts!

 So far I'm happy with how it looks, I'm not a pro so its not going to be the best ๐Ÿ˜‚
I think I definitely gave myself more work than I'm capable of, so some things will have to be cut short, which include the map and obstacles etc, as much as I would love to sit down and mess about and try to make this game good I just need to use my time management right and set aside time for my other modules coming up as well, and to do all this first time round and trying to make everything perfect would be very stress full and time consuming but overall I'm happy out with what I have because I never thought id even make it this far in the game.





Thursday, November 26, 2020

Unity Tutorial 08

This week I learned how to spawn new enemies, and new codes for my script 

I also learned about the four loops that help you keep control of numbers that you want to control and that’s what helped me spawn new enemies.

I learned about the increment operator to add more enemies every time my loop script runs. I then used a customised parameter to keep track of the number of enemies I spawned.

This tutorial was like the rest, it was so fun to actually learn about new codes like the enumerators and coroutines so i have the countdowns for me power up. I learned how to control the camera about and how to add a bouncy effect 

For the quiz, it was quite simple to follow and test myself what I had learned from the previous videos. I was bound to get lost as some parts which I did but then I remembered by looking at hints for help, but this quiz was probably a harder quiz and it was a lot more time-consuming and I kept forgetting a lot of things I had learned but remembered them in the end thankfully!

 



Wednesday, November 25, 2020

Review Week Comments and Feedback

 

1. Feedback in:

From re-reading over my blog comments, I think the feedback given was pretty straight forward and it really gave me a boost that other people were enjoying my blog like my introduction, everyone was commenting about my dog, with the game idea a lot of people said that they were interested in the game and thought it would be cool and gave me a few ideas of what I could add to my game!

I found the comments of people being interested in  what I was writing was more beneficial to me purely because I felt like it gave me a boost of confidence to be like ok its actually not a bad game idea because I would always judge myself and think well like is it actually even good ? and also the feedback with my game with people giving me other options to use in my game or what I could change etc.  But yeah them comments definitely helped me but it could be different for other people

 


2. Feedback out.

I feel like the comments I left on other peoples blogs were very similar to what other people left on my, constructive feedback but not harsh, it was just my interpretation of their game and what I think would be beneficial to them if they changed certain elements or something they could possibly add to make their game more exciting

Even with the short blog comments I loved how nearly everyone just wrote at the end wish you all the best in the module or hope your doing well etc, it’s the little things people write, when their just literally being nice that actually boost your self-confidence so that’s why id make sure to nearly always write that on someone elses blog.

Ive talked about this in nearly ever blog post ive wrote but the feedback strategies relating to the growth mindset just really help people, the way you phrase a sentence to people just goes a long way and it really does work!

 

3. Blog comments.

Im actually really happy with the way I did my introduction post, so I used some questions that we were given as guidance and I answered them from that, non-formal just so it would show my personality a bit more and I added a few pictures as well which I think a lot of people liked because they were replying a lot about the images! Even with most of my blog comments I try to add like the slightest bit of humour so its not so educational but I do normal talk non-formally when writing blog comments.

When reading other people blogs it did give me a sense to their personality aswell as they spoke about their hobbies, likes , dislikes ect, its just a pitty that weve really only had 1 full semester in college because I would of loved to got to know everyone more, so hopefully next semester I can!

 

4. Looking forward.

To be honest i'm happy out with how I have my blog layed out I think its very organised,  In relation to feedback assignments, im pretty happy with how ive been doing ,I think maybe we should all just take  on other people’s  on board more and understand that the feedback were getting is to just help us achieve our final goal.




Tuesday, November 24, 2020

Week 9 Reading and Writing

 

From looking at all my other post prior to this with my project and reading weeks, its literally just come so clear to me that I have been improving since week 1.

I genuinely think that by learning the about the growth mindset its really helped me. Im not like a gamer type of person whatsoever,

I have 0 interest in games at the moment bar one game which I was addicted to for about a week (Among Us) but other than that that’s it, but by changing my fixed mindset into growth has really helped and made me really want to succeed with making this game.

As said before im not a gamer, so all this programming is quite new to me so lucky enough Shaun actually chose a software which gave you step by step tutorials to help you along the way otherwise I would have been so lost.

But from seeing my post from week 1 + it just reminded me how much I was nervous for this module and with making a game and now from TRYING to change and use a growth mindset I actually kept trying and trying, I would have given up by now if I didn’t really challenge myself.

Reading back at  prototypes and game ideas im really happy I went for the maze in the end, and its not too difficult either, there are some good assets that really helped and when starting off I learned some cool tricks just by watching youtube videos.

My biggest accomplishment from this class is looking at things in a different perspective and really push myself even If I don’t like it.  This was my prototype of the game when I had my idea, I used a map as the plane to help me make the maze with the walls ect , I know it looks pretty messy but it’s the start off point I had to then switch from the 2019 back to the 2018 due to problems which was so annoying bu ti guess it was worth it in the end! , then the image below is actually my real game “The Eerie Chase”  in which I used two assets for this, a male and a maze asset. The asset had everything I was looking for!



The reason why I picked these to images is because it shows progress which is pretty decent, lik eif you look at the first picture it was incredibly messy and  from the updated version it just looks so  neat and all my assests on unity are more organised



From looking back at all my progress, im really looking forward to seeing how my game turns out and so intrigued to  what it will look like when its 100% finished and what other things I add/change.

Not going to lie I also cant wait to finish this semester and hopefully get back into college  for next semester and be able to physically communicate to the lecturers and everyone else.. fingers crossed!!

https://docs.google.com/document/d/1755KsSGLWBnuJ1nWjMi_XglvVSr772vsKQ2O3A5vjOc/edit#

Reading 12 - Doing

So, we finally launched our book! To be quite honest, i'm so glad its over I felt like I was back in secondary school again doing all ...